

I have already showed Torolf how I made my "LinkingStar" object some weeks ago, then he also constructed it. Now I decided also to do that for our TopMod community because some people want to make gladly that too.
Well the most difficult part was to find the right setup of the foundation of the segments, so that one can be very closely connected together. The connection of the segments with the "Add Handle Mode" is relatively simple in contrast. If one understood this principle offhand are more complex variants are possible too. OK, let's do it!
How do..."LinkingStars" (Quintrino) in TopMod 2
- Part 01 - The most important part - The produce the foundation of the segments.
- Part 02 - The part with "Add Handle Mode"
- Part 03 - Remeshing mode
Video Content "LinkingStars"
- Apple QuickTime
- LinkingStars_640x480.mov (563 MB)
- Media length: 00:14:15
- Video size: 640x480
- VideoCodec: Sorenson Video 3
http://blip.tv/file/409128/

So far for this once. I hope it's someway useful. Happy modeling!
"LinkingStars" futher processed and rendering in Maya...

An example for more complex objects...

